using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Graphics;

// TODO: replace this with the type you want to import.
using System.Xml;

namespace AltimilliaContent
{
  /// <summary>
  /// This class will be instantiated by the XNA Framework Content Pipeline
  /// to import a file from disk into the specified type, TImport.
  /// 
  /// This should be part of a Content Pipeline Extension Library project.
  /// 
  /// TODO: change the ContentImporter attribute to specify the correct file
  /// extension, display name, and default processor for this importer.
  /// </summary>
  [ContentImporter(".animdata", DisplayName = "AnimationData Importer", DefaultProcessor = "AnimationDataProcessor")]
  public class AnimationDataImporter : ContentImporter<XmlDocument>
  {
    public override XmlDocument Import(string filename, ContentImporterContext context)
    {
      XmlDocument doc = new XmlDocument();
      doc.Load(filename);
      return doc;
    }
  }
}
